RENDERING
As information is distributed and consumed at an increasingly rapid pace, one of the most effective - or at least pervasive - ways to communicate architectural ideas is through renderings. Typically a perspectival image that can be understood without any knowledge of architectural drawing conventions, the rendering derives power
from its accessibility to a wide audience press releases, and other such public forums. While these architectural visualizations are certainly nothing new, advances in software and hardware have enabled renderings to be made faster and more realistic than ever before. This presents both an opportunity and a challenge. On one hand, design concepts can now be tested and conveyed with an unprecedented degree of visual accuracy. Conversely, whether through omission, extreme dramatization, or even intentional fakery, architects now have the ability to realistically depict the impossible. Furthermore, both clients and public are beginning to expect
photorealistic imagery even at the earliest stages of a project, when supposed “realism” can oftentimes belie the fundamentally speculative nature of the design.
 
 
HOW TO DEAL WITH
 

Collaboration in the initial phase of a job is the key to any good result. I usually work with various people with different tastes and characters, and through the use of software and different representation techniques I adapt to the varied needs that each project requires. I am very flexible both in the modelling and the render phases, which optimizes these stages in order to keep costs low and achieve results within tight time-frames.


La collaborazione nella fase iniziale di un lavoro è l’elemento fondamentale per ogni buon risultato. di solito Collaboro con diverse persone con caratteri e gusti differenti e, attraverso l’uso di software e tecniche di rappresentazione differenti mi adatto alle diverse esigenze che ogni progetto può avere. Sia nella parte di modellazione come in quella di render sono molto flessibile riuscendo quindi ad ottimizzarne le parti al fine di ottenere un buon rapporto qualità prezzo ed una tempistica molto ridotta.  

A colaboração na fase inicial de um trabalho é a chave para qualquer bom resultado. Geralmente eu trabalho com pessoas com personagens e gostos distintos e, através o uso de software e tecnicas de representação diferentes consigo de adaptar às diferentes necessidades que cada projeto pode ter. Seja no papel de modelar como no render final sou muito flexíveis podendo otimizar as partes, a fim de obter um bom valor para o dinheiro e um prazo muito pequeno.

New development plan in Nichelino, November 2013
Conservation and refurbishment of a Powder Keg in Reggio Emilia, November 2013
A flat in Lisbon, September 2013
School in Merano, July 2013
 
Single House in Treviso, march 2013
Farnesina High School in Rome, January 2013
Private Hospital in Quatar, December 2012.
 Social Housing in Berlin, Germany, June 2012.
 Facade restyling in Munich, Germany, June 2012.

Social Housing in Osnabruck, Germany, August 2012.
 Housing building in Berlin, Germany, September 2012.
Facade restyling for CIFA factory, Milan, Italy, May 2012.
Services 2013
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Services 2013

Collaboration in the initial phase of a job is the key to any good result. I usually work with different people with different tastes and charact Read More

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